Thursday, February 16, 2012

The New Monday Night Sport

The boys at Uber Entertainment are making a sequel to their hit game, Monday Night Combat. This new game is titled "Super Monday Night Combat" and is currently in an open beta.

This new game will be somewhat of a direct upgrade of the first and will be a free-to-play game.

The Classic Pros return from Monday Night Combat to join a roster of new Pros in Super Monday Night Combat. All veteran classes in Super Monday Night Combat have a special 'Veteran' uniform for sale, comprised of gold-plated armor sections. Like the new pros, the Veterans are divided up into different archetypes, based on the role they best serve and the abilities at their disposal.

Commandos are the 'specialists'. Having complex skills, high base speed and low health, Commandos are arguably the hardest type of Pro to learn. They harass, ambush and finish off enemies, slow them down, and generally just make the game more difficult for the enemy team.

Strikers are 'Jack-of-All-Trades' Pros, combining medium health and high mobility to get around the arena quickly. As such, Striker pros tend to have low-to-moderate difficulty ratings, making them popular both with players new to Monday Night Combat, and veterans looking to learn how the rules have changed.

Enforcers are the offensive brutes of the team, having high health, high short-range damage, but low speed. They generally act as the escorts for the Bot offensive, moving with them to cut down enemy Bots and Pros.


If Commandos make the game harder for the enemy, then Defenders make it easier for their teammates. Designed to heal or buff teammates as well as lock down areas, Defenders are one of the most important members of a team's composition.

Sharpshooters, rely primarily on player accuracy and high burst damage to support their team from a distance. With much of their usefulness resting on the skill of the player, the Sharpshooters tend to be the most unforgiving of a player's mistakes.

The Third Street Saints

So, I've picked up a fairly new game called Saints Row: The Third and I must say that it is one of the craziest and most bizarre games I have ever played.

Saints Row: The Third retains the blend of an action-adventure in an open world. The player, as the leader of the Third Street Saints, can explore the new city of Steelport, performing main missions that progress the game's story, and side missions. These side missions include Activities, minigames, Strongholds, rival gang bases that can be taken over to control a section of Steelport and Flashpoints, on-the-spot gang warfare. Money can be used to purchase clothing items, weapons and cars, or may be used to upgrade weapons and cars, such as adding scopes or extra barrels to a weapon, which are then stored in the player's arsenal. Money can also be used to upgrade the Saints gang, customizing their appearance, outfits, and headquarters. The "Initiation Station" system allows players to upload their character creations to The Third's online community, and download other players' creations to use with their save game.

While completing some missions, the player may be given a choice of options to finalize the mission. For example, the player has the option of using a gigantic bomb to demolish one of the enemy skyscrapers in the city; though they will gain a great deal of respect for the action, it will alter the city's skyline for the rest of the game and cause non-player characters to react differently to the player, while leaving the building standing allows it to be used as a headquarters for the Saints.



In addition to the single-player mode, the game can be played co-operatively with another player. As in Saints Row 2, the second player can participate in all missions and activities, earning credit for their completion.

In my opinion, this is the game of the year. Any game that features 80s style arcade tanks, zombies, and Burt Reynolds as the Mayor deserves the award.