Thursday, April 19, 2012

Blur Review


Blur is a racing game that features stylish racing in realistic locations and 50 real-world cars fighting it out using power-ups and speed boosts. It also features realistic car damage modeling, and is frequently described as a combination of Mario Kart  and an arcade racer. Unlike many of the games that currently feature power-ups, Blur relies strongly on it's realistic physics model.

The game moves away from the clinical and precise nature of sim-like racers that force the player to work within strict time limits and perform inch-perfect turns. It moves towards a more arcade experience that will reward experimentation. Progress through the game is influenced by 'Fan Points', awarded after each race for good racing and use of powerups. You can also get mid-race challenges from your fans to complete for bonus fans.  There are also car specific challenges that can be completed to attain upgrades for that car.  The idea is that the more skilled you are, the more fans you attain and the more money they donate to you, allowing you can upgrade your car further and move onto other circuits.



Blur is designed to tie closely with the game's website, and integrates with popular social networking sites Facebook, and Twitter to allow you to post race results as soon as they are completed.  The website also has a stats page integrated within the site to allow players to link their accounts. A leaderboards are available for the website as well.  It's menu and hub system is a fictional social networking site, where players and NPC drivers communicate with each other to organize the street races and progress the story.

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